



My app's a little card battler called Snapshot Showdown. The gimmick is it turns photos from your own gallery into battle cards — pick a photo, it rolls stats and a rarity and an ability, and you fight with them. There's quick 1v1s, a 3v3 mode with front/mid/back positions, and a roguelike gauntlet run. Bit of a passion project, been working on it for a while. It's free, no login, works offline, and none of your photos leave your phone (they just get used locally to make the cards)
Hey, solo dev here stuck on the same 12 tester / 14 day thing everyone's dealing with. Drop your link in the comments and I'll join yours too, genuinely happy to test back. My app's a little card battler called Snapshot Showdown. The gimmick is it turns photos from your own gallery into battle cards — pick a photo, it rolls stats and a rarity and an ability, and you fight with them. There's quick 1v1s, a 3v3 mode with front/mid/back positions, and a roguelike gauntlet run. Bit of a passion project, been working on it for a while. It's free, no login, works offline, and none of your photos leave your phone (they just get used locally to make the cards). To help out: join the group so you count as a tester: https://groups.google.com/g/snapshot-showdown-testing/ weblink to confirm access after joining group https://play.google.com/apps/testing/com.kmgames.snapshotshowdown then install here once confirmed in the group https://play.google.com/store/apps/details?id=com.kmgames.snapshotshowdown honestly just having it installed for the 14 days is the main thing, don't need you to grind it also if you do happen to play for a while and have any feedback on balancing or user friendly issues, i would be extremely greatful for feedback. Comment when you've joined and I'll get yours sorted. Thank you :)
intuitiveness, crashes and buttons not working, balance and difficulty, token usage.